Tuesday, 18 February 2014
Friday, 8 November 2013
Sci-fi/Fairy Tale ideas
Genre 3 – Sci-fi/Fairy Tale ideas:
SciI want to get across a really huge divide of poor and rich,
lavish and destitute. I want to depict these slums as both hyper technical,
maybe with a steam punk twist, mixed with bright and colourful magic. A shantytown
filled with Tokyo style colours and ads for various services and things. The
inner city will be stark and white, the design of the city focused on symmetry
and almost surreal marble structures. The colour in the inner city comes from
almost hidden lush gardens and the bright rich fabrics the citizens wear,
though they’re deep, expensive colours, not hyper bright. I think traditional
Japanese silk patterns would lend themselves well to these types of clothes. I
don’t want to do any ‘monsters’ per say in this game, they’re all people, from
ogres to dryads and fairies and spirits and demons and dragons to red caps and
other goblins. I want a BIG variety in people. I know if this was a real game
that would present a big problem with how many different base characters would
be needed and animation would be hell, but hey, I’m just the concept artist.
Horror/Survival Ideas
Genre 2 – Horror/Survival ideas:
Typical horror survival game I suppose, the difference being
the inclusion of ‘school yard’ games, thought it might be hard to program all
the individual mechanics for each different game. But wouldn’t it be so cool to
play tag with a live grenade or jump ‘rope’ with razor wire? It would not be
cool in real life. I’m also thinking hide and seek, more variations of tag and
possibly ‘what’s the time Mr Wolf’ with an actual huge mutated wolf, big
slobbering fangs, skin and fur sloughing off a rotting frame. I’d like the town
to be a de-saturated version of 50s middle class America, but maybe on a hidden
island or something. I think it would be great if the protagonist was a crazy
conspiracy theorist, and you can dress him/her in all sorts of wacky clothes,
like playing dress up. Though I want the horror threat to be very real over all
these overtones of silliness. Human and animal experimentation, mutations,
grown humans gone wrong. The place was just shut down, everything like it was
except with the thick layer of dust coating every inch of the island. I’d like to make a few models of 50s cars. I
also want some paintings that show the odd interaction between the player and
the mutants left, it’s not friendly, they’re always plotting, it’s like being
mocked in a sweet way, daggers aimed straight at your back. They get you to
play their ‘games’ just wanting to see what happens, like playing with a toy.
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